Posts Tagged ‘Music’

Tempo changes in Video Game music

May 15, 2010

I’ve been playing a fair bit of Braid recently, and I’ve been thinking about the way the music reacts when the player starts playing around with time; I started wondering where else I had seen the use of music tempo used in video games, and I’ve thought of a few. I’d just like to talk about what’s going on in each example, and what it achieves. (more…)


Hello world!

March 27, 2010

Well it’s about time I created a blog, so here we are!

Ludiotic is where I will be blogging about any projects I am undertaking (be they music, video games or otherwise), plus whatever random thoughts I feel it’s necessary to spam the web with.

To kick things off, here is the music I designed for various games at the 2010 IGDA Global Game Jam